GamesBeat Summit 2018
Berkeley, April 9 & 10
If you could see the future of games before it happens, you’d clearly have a huge business advantage. GamesBeat Summit 2018 will take you into the future of games before it happens – and use that same time machine to return you to the past for critical lessons that still apply and will influence where we go next.
Monday, April 9, 2018
8:30 am - 9:45 am: Registration and continental breakfast
9:45 am - 10:00 am: Introductory remarks with Dean Takahashi, lead writer for GamesBeat at VentureBeat
10:00 am - 10:10 am: We started at the bottom: An analyst's perspective.
10:10 am - 10:30 am: Fireside chat: The future of technology, as viewed through the prism of science fiction and games.
10:30 am - 11:00 am: Games as spectacle: Rise of a new sport.
11:00 am - 11:30 am: Old machines and new ones.
11:30 am - 12:00 pm: Panel: The leisure economy.
12:00 pm - 12:45 pm: Breakout sessions
What's next for monetization?
Building games for the platforms of tomorrow.
Breakout session 3.
12:45 pm - 2:00 pm: Lunch
2:00 pm - 2:30 pm: The Console Wars.
2:30 pm - 2:50 pm: Hollywood and games 2.0.
2:50 pm - 3:10 pm: Competitive gaming, then and now.
3:10 pm - 3:30 pm: The Virtual Economy.
3:30 pm - 4:00 pm: Break
4:00 pm - 4:20 pm: Games with ridiculous computation.
4:20 pm - 4:40 pm: The role of influencers in gaming.
4:40 pm - 5:00 pm: The evolution of storytelling, from LucasArts to Telltale.
5:00 pm - 5:20 pm: How we use spaces: Physical, virtual, gaming.
5:20 pm - 6:00 pm: How experiential games have changed.
6:00 pm - 7:00 pm: Reception
Join the thought leaders
Tuesday, April 10, 2018
8:00 am - 9:15 am: Registration and continental breakfast
9:15 am - 9:30 am: Welcome with Dean Takahashi
9:30 am - 10:00 am: Lightning talks.
10:00 am - 10:20 am: Esports at the tipping point.
10:20 am - 10:50 am: Bucking the status quo: Diversity & discrimination then, now & as we move toward the future.
10:50 am - 11:20 am: China's Westward Journey.
11:20 am - 11:50 am: Skating to where the puck is going to be: The games VC forecast for the next 12 months.
11:50 am - 12:35 pm: Breakout Sessions
How are players behaving?
Sci-Fi Forging Facts: The Confluence of Technology and Creative Futurism in Games.
Connecting influencers with advertisers
12:35 pm - 2:00 pm: Lunch
2:00 pm - 2:20 pm: Making games based on brands work in mobile.
2:20 pm - 2:40 pm: Where to find new users.
2:40 pm - 3:00 pm: Break
3:00 pm - 3:20 pm: TBD
3:20 pm - 3:40 pm: From publisher to developer to games label.
3:40 pm - 4:00 pm: TBD
4:00 pm - 4:05 pm: Closing Remarks with Dean Takahashi
4:05 pm - 5:00 pm: Closing Reception