The Time Machine
San Francisco, October 5 & 6
CEO of The Stolar Group
Chairman of ESL
Hilmar Veigar Pétursson
CEO of CCP Games
If you could see the future of games before it happens, you’d clearly have a huge business advantage. GamesBeat 2017 will take you into the future of games before it happens – and use that same time machine to return you to the past for critical lessons that still apply and will influence where we go next.
Join the thought leaders
GamesBeat 2017 is the destination conference for networking, inspiration, and intelligent interaction. With the right people in the room to make great deals happen, our flagship industry event attracts game and tech industry CEOs, executives, marketers, investors, venture capitalists, and developers.
For GamesBeat 2017: Time Machine, we’ll be pairing visionaries of the future with icons of the past, who together will share insights into strategies for moving forward. We'll touch on the parts of gaming that are driving excitement, growth, and new startups — including augmented reality, virtual reality, esports, influencers, mobile games, PC and console games, indies, new game technologies, and the connection between games, tech, and science fiction.
We want to show you the edge and the strategies that will succeed in the future. Here’s some of what we’re planning. Stay tuned for a complete agenda to come.
Intersection of sci-fi, games and tech
Platforms: Where to place your bets? AR,VR, & more
Creating a culture of inspiration and creativity
Emerging markets for games
Monetization: How to acquire and retain users
Esports and building the community
Deals: Follow the money
Diversity and the expanding ecosystem
Early Access as a business model
How mods can launch new game genres
What game engine should you use?
“I’m just astounded by the line-up. If you go somewhere like E3, they might have a similar line-up but you have to fight tooth and nail just to have a chance to speak with them.”
“The best thing about GamesBeat is that everyone’s engaged in [the sessions] but the lobby networking is unparalleled. We’ve had some of the greatest of the greats in the games industry just chatting and bumping into each other — which is frankly why you come.”
“The unique thing about GamesBeat is the great content. And at the same time, you have decision makers, pretty senior folks together and [you] see old friends and meet new people in the industry that can actually move your business forward.”
What past attendees say
“I have to be very selective when I go to a games event. And the events done by VentureBeat and Dean are the best. I don’t want to mention names [of other events], but most of them are not curated, they’re not attended by C-level guys.”
“People who attend [GamesBeat] are serious about being here because they know the quality.”
This year, GamesBeat moves to the beautiful Fort Mason Center for Arts & Culture in San Francisco. It offers a spectacular view of Alcatraz and the Golden Gate Bridge and a unique space for networking.
Michael Metzger, Houlihan Lokey
Mihir Shah, Immersv
Zvi Greenstein, Nvidia
Gordon Bellamy, USC
Tom Sanocki, Limitless
Maarten Noyons, IMGA
Sunny Dhillon, Signia Venture Partners
Michael Chang, NCSoft
Adam Orth, First Contact
Kate Edwards, IGDA
Nicole Lazarro, XEO Design
Nick Beliaeff, Spin Master
Noah Falstein, formerly Google
James Zhang, Concept Art House
Joost van Dreunen, SuperData Research
Nathan Stewart, Wizards of the Coast
Peter Levin, Lionsgate
Ravi Belwal, Samsung
Kate Connally, Google
GamesBeat Advisory Board