Berkeley, CA | May 1 & 2, 2017

GamesBeat Summit 2017


Monday, May 1, 2017

1:00 p.m. to 6:10 p.m.:

2:10 p.m to 2:20 p.m.:

2:20 pm to 2:30 p.m.:

2:30 p.m. to 2:50 p.m.:

2:50 p.m to 3:10 p.m.:

3:10 p.m to 3:30 p.m.:

3:30 p.m. to 4:00 p.m.:

4:00 p.m. to 4:20 p.m.:

4:20 p.m. to 4:40 p.m.:

4:40 p.m. to 5:00 p.m.:

5:00 p.m. to 5:30 p.m.:

5:30 p.m. to 5:50 p.m.:

5:50 p.m. to 6:10 p.m.:

6:10 p.m. to 6:30 p.m.:

6:30 p.m. to 8:00 p.m.:


Emcee remarks: Jamil Moledina, game strategic lead at Google Play

Welcome: Dean Takahashi, lead writer for GamesBeat VentureBeat

Opening session on the inspiration between games, tech, and sci-fi with Tim Sweeney, CEO of Epic Games; moderator: Dean Takahashi

Science fiction writer Austin Grossman; moderator: Kim Pallister, VR expert at Intel. “Stranger Than Fiction: What speculative storytelling tells us about the future of VR.”

Owen Mahoney, CEO of Nexon; moderator: Dean Takahashi. “Creating a culture of inspiration and creativity.”

Gary Whitta, screenwriter for Rogue One: A Star Wars Story; moderator: Jamil Moledina. ” Science fiction and games.”

Thomas Geffroyd of Ubisoft and Violet Blue, columnist. “Behind the Headlines: Real World Hacking and Watch Dogs 2.”


Ellyn Lyse Einarsen of the Future Group; moderator: David Jagneaux, games editor at Upload VR. “Blending the real world and the virtual in game shows.”

Glen Schofield and Michael Condrey, cofounders of Sledgehammer Games; moderator: Dean Takahashi. “Sledgehammer Games: Igniting creativity for game making.”

John Underkoffler, science advisor for Minority Report and CEO of Oblong Industries. “Science fiction and games as the prototypes for real world tech.”

Greg Richardson, chairman of Team Dignitas, and Akshay Khanna, vp of strategy at Philadelphia 76ers. “Esports, traditional sports, and big business.”

Science fiction writer Rob Reid, founder of; moderator: Adam Gazzaley, neuroscientist at UCSF. “Putting science into science fiction. Literally – and literarily!”


Join the thought leaders

Tuesday, May 2, 2017

7:30 a.m. to 9:10 a.m.:

8:15 a.m. to 9:10 a.m.:

9:10 a.m. to 9:20 a.m.:

9:10 a.m. to 9:20 a.m.:

9:20 a.m. to 9:50 a.m.:

9:50 a.m. to 10:10 a.m.:

10:10 a.m. to 10:40 a.m.:

10:40 a.m. to 11:00 a.m.:

11:00 a.m. to 11:30 a.m.:

11:30 a.m. to 11:50 a.m.:

11:50 a.m. to 12:00 p.m.:

12:00 p.m. to 12:15 p.m.:

12:15 p.m. to 1:05 p.m.:

1:05 p.m. to 1:20 p.m.:

1:20 p.m. to 1:40 p.m.:

1:40 p.m. to 2:00 p.m.:

2:00 p.m. to 2:20 p.m.:

2:20 p.m. to2:50 p.m.:

2:50 p.m. to 3:10 p.m.:

3:10 p.m. to 3:30 p.m.:

3:30 p.m. to 4:00 p.m.:



Welcome: Jamil Moledina

Welcome: Dean Takahashi 

Lightning talks: Five presentations, five minutes each with Raheel Hasan, CEO of; Ravi Belwal of Samsung; Robin Hunicke, CEO of Funomena; Deanna Terzian, president of CurriculaWorks. Moderator: Tom Emrich, partner at Super Ventures.

Opening fireside chat on Leadership. Ted Price, CEO of Insomniac Games, and Mike Gallagher, CEO of the Entertainment Software Association

Panelists: Asi Burak, Power Play; Megan Gaiser, CEO of Principal, Contagious Creativity ; Rami Ismail, cofounder of Vlambeer; Asra Rasheed, producer at Disney; moderator: Guy Bendov, CEO of Side-Kick Games. “Bucking the Status Quo: Redesigning Leadership for Diverse Talent, Perspectives & Products.”

Fireside chat with Eliot Peper, science fiction writer, and Tim Chang, managing director at Mayfield Fund. “Are we living in science fiction?”

Fireside chat with John Underkoffler, CEO of Oblong Industries; Ralph Osterhout, CEO of Osterhout Design Group, John Hanke, CEO of Niantic Labs and maker of Pokemon Go. “The future of augmented reality.”

David Von Dorman, CEO of Gazillion; moderator: Mike Minotti, community manager at GamesBeat. “Gazillion 2.0: Reboot and revive.”




Intersection of sci-fi, games, and tech. Sebastian Alvarado, cofounder of Thwacke; Eliot Peper, science fiction writer; Austin Grossman, science fiction writer. Moderator: Amy Jo Kim, CEO of Shufflebrain.

Monetization: How to acquire and retain your user base. Kathy Astromoff, VP of developer success at Twitch; Bill Grosso, CEO of Scientific Revenue; James Gwertzman, CEO of PlayFab. Moderator: Game journalist Steve Peterson.

Is the gaming world flat? Albert Lai, CEO of Big Viking Games; Brandon Lee, consul general of Canada;  Jerome Solomon, Dean of the College, Cogswell College; Moderator: Dean Takahashi.

Deals: Follow the money Michael Chang of NCSoft; Phil Sanderson of IDG Ventures; Sean Lee, Chief Corporate Development Officer at Wargaming; Moderator: Amitt Mahajan, managing partner at Presence Capital.

Esports and building community. Bill Young at Twitch; Bo Daly of Super Evil Megacorp, Andrew Paradise, CEO of Skillz. Moderator: Mike Minotti, community manager at GamesBeat.

Platforms: Where to place your bets? Ernestine Fu, cofounder of Blackstorm Labs; Bob Gardner, Intel game developer evangelist. Becky Ann Hughes, vice president at Glu; Moderator: Margaret Wallace, CEO of Playmatics.


Rod Chong, chief commercial officer of Slightly Mad Studios, and Laszlo Kishonti, CEO of AImotive. “Of autonomous appliances and virtual vehicles: Racing gaming meets AI driving.”

Fireside chat with Zain Jaffer, CEO of Vungle; moderator: Charles Hudson, venture partner at SoftTech VC. “The future of game monetization and growth.”

Richard Marks, head of Sony PlayStation Magic Lab, and Lewis Ward, research director for gaming and AR/VR at IDC. “Behind the scenes in PlayStation R&D: Bringing sci-fi to life.”

Panel: Jim Ying, CV Capital; James Zhang, CEO of Concept Art House; Jazy Zhang, former CFO at Giant Interactive Group; moderator: Lisa Cosmas Hanson, CEO of Niko Partners. “The accelerating expansion of China’s gaming companies.”

Paul Müller, Adjust CTO: "The future of user acquisition and attribution."

Closing talk Chris Roberts, CEO of Roberts Space Industries, and Rich Hilleman of Amazon Game Studios. “Using infinite computing power to create a universe of endless possibilities.”

Akamai closing reception.